{
    "quaternion": [-0.123, 0.123, 0.696, 0.696],
    "depthIntrinsics" : {
        "w": 640,
        "h": 360,
        "_cx" : 119.8,
        "_cy" : 90.6,
        "_fx": 178.8,
        "_fy": 179.3,
        "fovx": 83.2,
        "fovy": 53.0
    },
    "hueClipping": {"near":500, "far":1500}
}
